domingo, 29 de julho de 2012

PALA PROTECTION


Paladin - Protection 1-80 Leveling Talent Build & Guide (For 3.3.5)

NOTE! This guide is not ready/supported. 

Table of content:


1. Foreword
In this guide, I intend to show you the best talents, glyphs, heirloom gear, stats, addons and rotations for leveling a Protection Paladin. I will also give you some useful tips that will help you play your Paladin to a better standard.
Before you start I do recomend if you are new to the Paladin class you check out Harper1990's guide to starting a new paladin.


2. Leveling Spec
Protection, being Paladins' tank spec, does not have as high dps as Retribution paladins do. Due to this, many prefer to level as Retribution. However, Protection DOES have it's own potential, especially if you are leveling with a dps/healer. If you decide to level as Retribution, go see our Paladin - Retribution 1-80 Leveling Talent Build & Guide (For 3.3.5).

Protection Paladins might not be as good as Retribution paladins at single target dps, but they are certainly masters of grinding packs of mobs at once. This makes Protection Paladins viable for grinding leveling (leveling by killing mobs).
For this reason I'm going to write this guide about Retribution as it is the best choice of spec for solo leveling, which is what this guide is about. I will however, give you a good choice of talents for leveling as protection so you have a good idea of what you are doing


3. Talents






Protection
10 - 14: Divine Strength - 5/5
15 - 19: Aticipation - 5/5
20 - 21: Gaurdian's Favour - 2/2
22 - 24: Improved Righteous Fury - 3/3
25 - 29: Toughness - 5/5
30 - 30: Blessing of Sanctuary - 1/1
31 - 35: Reckoning - 5/5
36 - 37: Sacred Duty - 2/2
37 - 39: One-Handed Weapon Specialization (Only 2) - 2/3
40 - 40: Holy Shield - 1/1
41 - 43: One-Handed Weapon Specialization - 3/3
44 - 44: Ardent Defender - 3/3
45 - 47: Redoubt - 3/3
47 - 50: Combat Expertise - 3/3
51 - 53: Touched by the Light - 3/3
54 - 54: Avenger's Shield - 1/1
55 - 57: Shield of the Templar - 3/3
58 - 59: Guarded by the Light - 2/2
60 - 60: Hammmer of Righteous - 1/1
==> Until now: 0/51/0



Retribution
61 - 65: Benediction - 5/5
66 - 67: Improved Judgements - 2/2
68 - 70: Heart of the Crusade - 3/3
71 - 75: Conviction 5/5
==> "Final": 0/51/5
I'll leave the last 5 points for you to choose. There are a few different directions you could go from here.
>Talent Calculator<


4. Abilities and Rotations WRONG! THESE ARE FOR RETRIBUTION!
Always take the slowest 2 handed weapon available
1 - 9:
- Start by 'turning on' your first seal, Devotion Aura.
- When fighting keep up Seal of Righteousness.
- When you get Blessing of Might, once again keep it up at all times.
- When you get Judgement of Light, use when ever available.
- Take the best DPS weapon you can 1H with Shield or 2H. (A this stage the slow weapon is not too important.)

Rotation: Auto attack + JoL when possible. Make sure Devotion Aura is 'turned on.' Keep the Blessing of Might and Seal of Righteousness Buff on yourself.
10 - 19:
- Same as above but:
- When you get Judgement of Wisdom, start using instead of Light. (This helps keep your mana up)
- When you get Retribution Aura, 'turn it on' instead of Devotion Aura.
- Start looking for a slow 2 handed weapon, so you have one for level 20. (Remember you can train other weapon skills, so if you find a good 2H Axe, Mace or Sword you may not have the skill as base but you can train them in cities. You can also use Polearms when you hit level 20.)
Rotation: Auto attack + JoW when possible. Make sure Retribution Aura is 'turned on.' Keep the Blessing of Might and Seal of Righteousness Buff on yourself.
20 - 39
- Same as above but:
- When you get Seal of Command, keep it up when fighting.
- If fighting more that 2 mobs use Consecration.
- Make sure you are now using that slow 2H weapon.
Rotation: Auto attack + JoW when possible. When you are fighting more than 2 mobs use Consecration. Make sure Retribution Aura is 'turned on.' Keep the Blessing of Might and Seal of Command Buff on yourself.
40 - 49
- Same as above but:
- When you get Hammer of Wrath, use it when the mob has less than 20% HP. Your finishing move!

Rotation: Auto attack + JoW when possible. Use HoW when the mob has less than 20% HP. When you are fighting more than 2 mobs use Consecration. Make sure Retribution Aura is 'turned on.' Keep the Blessing of Might and Seal of Command Buff on yourself.
This may seem boring spending all these levels doing basically the same thing, but you've got a nice little surprise coming your way!
50 - 59.
- Same as above but:
- When you get Crusader Strike, use it when ever it is up! (This is an extra attack that also does slightly higher damage.)
Rotation: Auto attack; JoW and CS when possible. Use HoW when the mob has less than 20% HP. When you are fighting more than 2 mobs use Consecration. Make sure Retribution Aura is 'turned on.' Keep the Blessing of Might and Seal of Command Buff on yourself.
60 - 80.
- Same as above but:
- When you get Divine Storm, use it when ever it's up! (The same as Warrior's Whirlwind, but it also heals you.)
- When you get Divine Plea, use it when you are low on mana.
Rotation: Auto attack; JoW, DS and CS when possible. Use HoW when the mob has less than 20% HP. When you are fighting more than 2 mobs use Consecration. Make sure Retribution Aura is 'turned on.' Keep the Blessing of Might and Seal of Command Buff on yourself. Use Divine Plea, when low on mana.


5. Tips
Instances
- Learn your Resistance Auras. Some bosses do a hell of alot of damage from a school of magic you can protect against.
- Remember to buff other party members with your Blessings. Also give the approprite buff: don't give a Warlock BoM (Blessing of Might), like-wise don't give a Warrior BoW (Blessing of Wisdom).
- When healing, cast BoW (Blessing of Wisdom) on your self. This way you will regain the mana quicker as heals are costy.
Solo
- Just heal yourself with Flash of Light whenever you need to heal.
- Bandages help as well, use this if you have the feeling you are using to much mana (to heal).
- There a few oh**** methods when you can use to protect your self when you are low on health. You could:
- Use Hammer of Justice and then use a Heal.
- Use Divine Protection and then use a heal; or quickly kill the target if it is on low health then heal up.
Professions
- The best options are Skinning/Mining. They make lots of money: skinning gives critical strike rating and mining gives health (this little bonus was added in patch 3.0). These bonuses are small and not needed at all, they're just a good choice.


6. Stats
In the following order: Strength > Stamina > Intellect > Agility > Mp5 .
( Strength > Stamina means Strength is greater than Stamina, sorry if this seems obvious but I always get confused. )
Strength: Needed for Attack Power.

Stamina: Needed for health.
Intellect: Needed for mana, also gives spell critical strike chance. Needed for the heals and other spells.
Agility: Needed for Critical strike chance, also gives armor.

Mana Per 5 Seconds
: You won't see this alot until outland, and that is probabbly the only place you'll need it as in Notherend you'll be using divne plea for mana.


7. Gear.
Weapons & Shield's
I've chosen these weapons based on their DPS and Weapon Speed!
10 - 20:
Lvl 18 - 2H - Smite's Mighty Hammer
20 - 30:
Lvl 22 - 2H - Strike of the Hydra
Lvl 27 - 2H - Corpsemaker
30 - 40:
Lvl 37 - 2H - Ravager (I was reading throught the comments on Wowhead about this axe. You need to watch out if you are doing an instance that you don't break CC with this axes proc. Perhaps use a different axe in instances.)
40 - 50:
[Change to come]
50 - 60:
Lvl 51 - 2H - Ice Barbed Spear (Very hawt spear, all you have to do to get it is win an AV!)
60 - 80:
Your choices here are really linear, you will be given a really nice 2H all the way to 80.


On your carreer as a Paladin, you will be given several Paladin class quests. I recomend you to do all of them them, especially the level 12 quest for getting your resurrection spell (surprisingly many paladins don't havet his). I'm not going to give you much information about them, but I will link you to Wowhead's page on paladin's quests. The comments and information over there will help you through!
    Oh! And remember... You don't have to do the long quest chain in order to obtain your Charger mount anymore. You can nowadays immediately learn it from your trainer after you learn your 150 riding skill.


9. Glyph's
Glyph's...? Have a look here.
Click here for a list of Paladin glyphs.
The following glyph's are a good choice for retribution:
Major Glyphs_
Glyph of Judgement
Glyph of Hammer of Wrath

Major Glyphs:
Minor - Glyph of Blessing of Might
Unfortuently there is nothing else currently worth speanding your hard earned gold on. Get on it Blizzard!


Read more: http://theworldofwarcrafters.blogspot.com/2011/05/paladin-protection-1-80-leveling-talent.html#ixzz222XCTMUf

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